Proposals
View and participate in Gnars DAO governance proposals
View and participate in Gnars DAO governance proposals
Game of Pam Gnars 2026 is an initiative conceived by Petterson Gomes, known in the skateboarding community as Pamtech, a professional skateboarder since the 2000s and founder of the Game of Pam movement. The project is developed in partnership with Gnars DAO and proposes an event that connects skateboarding, urban culture, social impact, and emerging technologies.
Using skateboarding as a tool for social and urban transformation, Game of Pam promotes inclusion between skateboarders and the broader community, encourages sustainable practices, and experiments with Web3 tools as enablers of impact, transparency, and decentralization.
Game of Pam Gnars 2026 is a multidimensional event that integrates sport, culture, education, and social innovation within an accessible public space. The proposal goes beyond competition, creating an environment for exchange between athletes, artists, independent collectives, and the local community.
The initiative reinforces skateboarding as a cultural language and a community-building tool, fostering new talent, creative entrepreneurship, and the positive occupation of urban space.
This integration encourages participants to explore engagement beyond traditional Web2 platforms, while promoting transparency, collective participation, and sustainable community growth.
An exclusive champion trophy will be developed for the event, based on the card presented above, featuring the inscription:
A total of 30 t-shirts featuring the Gnars logo and label will be produced and offered for sale alongside event registrations. Any remaining units will be placed on consignment at partner support shops.
All revenue generated from t-shirt sales will be fully allocated to the Gnars Treasury. Each t-shirt will be sold for US$10, resulting in a total of US$300 to be converted and deposited into the treasury.
| Description | Quantity | Unit Price (USD) | Total Cost (USD) |
|---|---|---|---|
| White Cotton T-Shirt | 30 | 4.00 | 120.00 |
| Neck Label Print | 30 | 0.40 | 12.00 |
| Front Print | 30 | 1.00 | 30.00 |
| Total Production Cost | 162.00 |
| Description | Quantity | Unit Price (USD) | Total Revenue (USD) |
|---|---|---|---|
| T-Shirt Sales | 30 | 10.00 | 300.00 |
| Description | Amount (USD) |
|---|---|
| Total Revenue | 300.00 |
| Total Cost | 162.00 |
| Net Profit | 138.00 |
Over the years, Game of Pam has toured several cities across Brazil, strengthening local skate scenes in a collaborative and independent way. Each edition contributes to local development by connecting skateboarders, independent brands, and grassroots cultural initiatives rooted in their communities.
Total Impact:
The main activity of the event will be a flatground SKATE-format championship, in which athletes are not allowed to place their feet on the ground during trick execution.
Main rules:
Game of Pam and Gnars DAO share the same vision: using skateboarding as a tool for culture, community, and social impact. Game of Pam strengthens local scenes through an accessible and inclusive public-space event, encouraging new talent, knowledge exchange, and creative entrepreneurship.
Gnars DAO operates to protect, value, and expand skate culture in a decentralized manner, supporting authentic initiatives that emerge directly from the community.
This partnership represents a bridge between the physical and digital worlds, connecting the tradition of skateboarding with new models of collective organization, funding, and support enabled by Web3, while preserving the core values and identity of skate culture.
| Time | Activities |
|---|---|
| 09:00 | Registration and check-in |
| 10:00 | Open warm-up session |
| 11:00 | Start of competition heats |
| 13:00 | Break with cultural activations and Gnars/Web3 demo |
| 14:00 | Continuation of competition heats |
| 18:00 | Award ceremony, social gathering, DJs, and artistic performances |
Nota: Schedule may vary depending on demand.
Game of Pam Gnars 2026 represents the convergence of skateboarding tradition with contemporary models of community building, social impact, and decentralized support. Rooted in years of independent, grassroots experience, the project uses skateboarding not only as a sport, but as a cultural language capable of generating inclusion, creativity, and urban transformation.
By partnering with Gnars DAO, the event expands beyond a physical gathering, creating a bridge between the streets and the Web3 ecosystem. Together, Game of Pam and Gnars demonstrate how decentralized networks can meaningfully support real-world cultural movements, preserving values, strengthening communities, and generating lasting social impact.
| Item | Cost (USDC) |
|---|---|
| Logistics and general support | 150$ |
| Audiovisual production (filmmaking & photo) | 150$ |
| Cash for tricks prizes | 150$ |
| T-shirt production cost | 162$ |
| Total | 612$ |
Payment Wallet: 0x057cfcd04198e6d17f1bf502135d9508b6fa2fde
Preparado por: Petterson Gomes (Pamtech)
Data: 30 de Janeiro de 2026
From
DAO Treasury
0x72ad...6f88
To
Token Contract